RevoStock Dark Room 104902

Author: aihouqi Date 2013-06-22, 12:08   
RevoStock Dark Room 104902

RevoStock Dark Room 104902

After Effects Project \ Commercials \ Intros \ Dark \ Noir \ Opening Sequences \ Credits \ Grungy

After Effects Project - Dark Room 104902
by ThetaStudio @ RevoStock

After Effects Project \ Commercials \ Intros \ Dark \ Noir \ Opening Sequences \ Credits \ Grungy

Sound: yes; Loopable: no; Downloads: 25; Length: 01:35; Model Release: no.

This project is a dark, grunge composition with dynamic camera movement.
Replacement of the footage is very easy. You just need to drag your clips into comps called placeholders. There are also special comps for changing text. The 3-d look, reflections etc. will be generated automatically. Project is divided to 7 parts, in witch you can use up to 8 rotoscoped photos or keyed videos and 18 background's video (6 parts have 3 video, last part has no video) Every part has its own title.
The main comp is FullHd 1920x1080, comps for HDV (1440x1080 PAR 1,33) and PAL Wide (720x576 PAR 1,42) and readme file with instructions are also included. Photos are NOT part of the project. Sound fx are included
Project uses Trapcode Particular and Trapcode Starglow, but if you don't have it, you can use included prerendered files. You also need Knoll Light Factory Unmult -available for free at

This product is an Adobe After Effects project file. It requires Adobe After Effects version CS3 or higher as well as any plug-ins listed fellow: Required After Effects Plugins: Knoll Light Factory Unmult

Keywords: dark, room, flare, grunge, 3d, screen, videowall, text, reflections, dynamic, fast, camera, movement, particles.

Tags: Camera, Particles, Dynamic, Movement, Grunge, Flare

Create RevoStock Dark Room 104902 style with After Effect, Cinema 4D, 3DS Max, Apple Motion or Flash. Audio or music for RevoStock Dark Room 104902. Full details of RevoStock Dark Room 104902 for digital design and education. RevoStock Dark Room 104902 desigen style information or anything related.


Add Comments:
Enter Code: *